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Broken Sword Games
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Broken Sword II: The Smoking Mirror PlayStation
Broken Sword games Brought to you by Revolution Software and Crave Entertainment, Broken Sword II: The Smoking Mirror is the sequel to the original Broken Sword with the same familiar interface. The 2D animated adventure game uses a point-and-click system with a mouse, yet with some button functions for your controller (represented by several icons). The game is also compatible with the Dual Shock controller for analog and vibration effects.
The sinister tragedy is caused by a visit to the home of Professor Oubier where our lovebirds hope to learn more about this strange artifact. But when the pair is greeted by a character who claims to be the professor, he suddenly attacks them and kidnaps Nico in the process. The room is then lit with fire and our hero George is tied to a chair, as he becomes potential prey to a nasty tarantula.
As you travel around the globe you'll come upon a cast of characters who could help or hinder you, depending on your actions. When new areas are discovered, you'll be presented with the option to visit these new and exotic locations (which are visually selectable near the bottom of the screen), as well as older locations. This affects the puzzles and traps in the game as well, where you can skip actions that can set the course of ...
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Broken Sword: Shadow of the Templars PlayStation
Broken Sword games It was supposed to have been a relaxing vacation. A trip to Europe to see the beautiful sights and to put things into perspective. That all came to an end when the Parisian cafe George Stobbard was visiting exploded with a thundering roar, nearly killing him in the process.
Now you (as George) are caught in the middle of a mystery that will have you traveling all over Europe to gather clues. Who set the bomb? Why? Are the authorities hiding something? The deeper you probe, the more complicated the story becomes. Broken Sword is an animated adventure that uses a point-and-click interface to perform all actions.
A cursor will change into various icons allowing you to do the following: talk with characters (the arrow switches to a mouth when positioned over an individual); examine objects (the arrow switches to a magnifying glass); use items (switches to gears); pick up objects to add to your inventory (grabbing hand); and exit the scene (a hand pointing to the left or right).
All of the characters you'll meet speak with recorded voices (and optional subtitles) while British composer Barrington Pheloung's musical score plays in the background. Players can also save their game at any time using one block of memory card space, or plug in the PlayStation mouse for easier navigation. Does the game sound familiar? Broken ...
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