One of two early-GameCube titles created under the guidance of master Nintendo game designer Shigeru Miyamoto, Pikmin offers a new style of gameplay in a brand new game world. In this strategy adventure, players take the role of an unfortunate space traveler who crash-lands on a strange planet that is teeming with plant life. The crash seems to have scattered parts of the spacecraft across the land and the hero will have to find these and bring them all back to the landing site if he ever hopes to make it back home. ...See Full Description
||dis game is beast|
a little tip if you don't already know red pikmin:are the stongest and can stand fire yellow pikmin:can jump the highest and are the only ones that can handel bomb rocks blue pikmin:are the only ones who can swim across water if you don't have this game then you better get it soon cause you missin out.
By a reviewer (woodbridge, va, usa)
||you will never imagine how fun this game could be|
so, just play it, you won't regret. i am sure.
By carlolee427 (Hong Kong)
||It's the cutiest and cooliest game I've ever seen|
It's cute, you've got to gather all your little Pikmin and get parts to build your ship. It's cool, because you actually have a challange, which is only 30 days to gather all your parts, it's just fun.
By a reviewer (Medford, OR, USA)
When i first saw this game it looked like the dumbest game ever made. Although I played it once and bought it 2 days later.
By a reviewer (Nome,Alaska)
||miyamoto did it again!!!!|
this is a cool game a must have!!!
By warvi14 (amsterdam the netherlands)
|Have you played this game?
|CD Universe Part number||2237106|
|Rating||Everyone (Content suitable for ages 6 and older)|
|Rating Reason||Mild Violence|
|Number Of Players||1|
Straight from the mind of Shigeru Miyamoto, creator of Mario, Zelda, and Donkey Kong
Incredibly life-like environments
Pikmin build bridges, destroy walls, carry bombs, and -- of course -- fight
Control hundreds of Pikmin and Captain Olimar simultaneously
Control Stick = move character, move cursor
C Stick = move the group
A Button = pick a planted pikmin, throw pikmin
B Button = center cursor on a lone pikmin, call pikmin
X Button = dismiss a separate pikmin by color
Y Button = view monitor
L Button = rotate the camera
R Button = zoom camera
Z Button = change camera angle