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Kingdoms of Amalur: Reckoning cheats Product Description
The first entry in a fantasy franchise from ex-pitcher Curt Schilling's 38 Studios, Kingdoms of Amalur: Reckoning is an open-world action/role-playing game crafted by developer Big Huge Games and the talents of artist Todd McFarlane, author R.A. Salvatore, and former Elder Scrolls designer Ken Rolston. Kingdoms of Amalur: Reckoning game Choose from nine melee weapon classes and dozens of spells while battling an assortment of creatures in fast-paced, visceral combat that supports deadly finishing moves.
An estimated 60+ hours of content is included through multiple storyline and side quests in a world filled with mysterious cities, characters, and creatures Kingdoms of Amalur: Reckoning cheats. As you progress throughout the game, you'll be able to customize your character with a variety of distinctive skills, abilities, armor types, and weapons. Your character's playing style will also influence the types of "destinies" you'll unlock, allowing you to tailor your hero's talents based on the choices you make in combat.
Kingdoms of Amalur: Reckoning XB360 Customer Reviews
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| Excellent game! Kingdoms of Amalur: Reckoning review Quite interesting story line and various ways to develop your character leave you staring at the screen for hours. The game is so big you cant even hope to do all the quests. Crafting, stealth, and other social skills expand your experience of the game and overall I think this game is worth its cost. -- Warning - highly addictive in the first week! By talkochay (Israel)  |
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Kingdoms of Amalur: Reckoning game Product Details
| Manuf. | Ingram Games |
| Format | NTSC |
| CD Universe Part number | 8556251 |
| Catalog number | 9890 |
| Discs | 1 |
| Release Date | Feb 07, 2012 |
| Rating |  Mature (Content suitable for ages 17 and older) |
| Rating Reason | Blood and Gore, Intense Violence, Suggestive Theme |
| Number Of Players | 1 |
| Developer | Big Huge Games |
| Controls | Gamepad/Joystick |
Kingdoms of Amalur: Reckoning Special Features
Designed by Ken Rolston (Morrowind, Oblivion), Mark Nelson (Oblivion, Fallout 3), and Ian Frazier (Titan Quest) Combine magic and melee attacks in fast-paced combat against an assortment of creatures Customize your character's abilities, skills, and equipment based on how you play the game
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