Fable is designed to offer pure, concentrated role-playing, with a primary emphasis on open character development and influential interaction with the game world. The game begins as the player's character enters the fantasy land of Albion, a growing, interactive environment that develops and changes with each new event. The character grows and changes as well, beginning the adventure as a youth but slowly aging as he or she lives life in Albion, gaining wrinkled skin, graying hair, and (hopefully) becoming quite elderly by the end of the story.
The game is designed such that every choice and action the character makes can have an effect on his or her development. Physically active characters become more fit, while those who spend their time studying the arcane arts may develop receding hairlines. Characters who spend time working in the hot sun will get a tan and individual wounds heal into distinct, telling scars. Less tangible characteristics mature according to behavior as well. Players are free to commit nearly any conceivable action, but acts of cruelty will lead to vilification by NPC townsfolk, while noble and altruistic deeds may inspire loyalty and adulation from the masses.
It is important to note that instead of focusing on a limited number of scripted "good versus evil" plot points, character development in this game occurs mostly through hundreds of minor day-to-day decisions that gradually come to define and refine the player's place in the game world. In short, Xbox gamers are offered a virtual lifetime of choices to play through. Fable is developed by Big Blue Box, an affiliate of Lionhead Studios, whose popular Black & White shares the theme of free-form, consequential character development over a broad span of time.
This game rocks This game is one of the best I have ever played! But it was too short, but defently worth playing. Submitted by Rj (Roy, Ut, USA) Was This Review Helpful? YesNo
Awesome, but a little short a great game, with a semi-good replay value. the game is a little short, but you can create yourself into any kind of person you want. assasin, swordsman, avatar, or even a chicken chaser (???). but i like how every action changes you. it gives a lot to make a game this good. Comparing this game to the star wars KOTOR (knights of the old republic) the good/evil (dark side/light side) is great, because you can change your whole body instead of just your face. with each good deed, you get bigger, and muscular, and each bad, your skin breaks, and you gain horns. the sun light fighter is tanned, and the moonlight hunter is pale. its a little short, and i didnt like how you can be evil or good by donating money to the good or evil churches, but still good, none the less. worth buying (maybe not at full price though). Submitted by Wolfgang (Charlottesville, VA, USA) Was This Review Helpful? YesNo
best game ever its the best game ever i beat it in 3 weeks becuse i whanted to get every armor sut and potins and every wepon you can get i went all the way evil i owne every single town and i got every thing maxed out and i got the sowrd of eons withc you have to kill jack and kill your sister i sugest buying this game Submitted by seth (houston,tx,usa) Was This Review Helpful? YesNo
I dont know what happened I LOVE RPGs. Really, i prefer turn based, but I like these type too. I started to play this game and I could not get in to it. I played for a little longer anyway, but it was no use. I have heard a lot of good things about this game, so try it out, maybe I'm just crazy. Submitted by mugforce (arkansas, usa) Was This Review Helpful? YesNo
It is too short the games was cool with all the player is charge, but the main thing was it was just to short i finished in 5 hours and was in to it but then it was over. i say rent it but dont buy it. Submitted by Dave (Dallas) Was This Review Helpful? YesNo
Follow a path of good or evil based on the decisions you make
Use swords and magic to defeat enemies in real-time combat
Watch your character transform from a teenager to an adult
Controls
Controls
DEFAULT MODE: Left Thumbstick = movement Right Thumbstick = camera D-Pad = items & expressions Back Button = inventory B Button = run, flourish Y Button = block White Button = arm or sheathe melee weapon Left Trigger = target lock-on Left Thumbstick = movement D-Pad = favourites Right Thumbstick Button = expand map Back Button = inventory Y Button = cycle spells White Button = arm or sheathe melee weapon Left Trigger = target lock-on
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